• To use digital media as a tool to encourage good communicative interaction between humans. They will need to work together to complete the task (this is human – human interaction, and human-computer interaction)
• To produce mental interaction with one user and physical interaction with the other.
• To encourage trust. One user will need to do as the other user instructs, and show complete trust in order for them both to win the game. The other user will need to rely on their partner to follow instruction in order for them both to win the game. A balance of power will be installed in this way. (This trust is mainly human/human, but will mirror my ideas about balance of power being important with regards to interactive media.)
• To get across the idea that interaction is not just sitting at a computer screen- it is psychical, mental, and human.
Friday, 4 January 2008
AIMS OF MY FINAL OUTCOME (in order of importance)
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